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Game Theory Prof. Vladimir Gurvich Rutgers University, 2002 |
This work is much related with Graph Theory, in particular the Strong Perfect
Graph Conjecture. Basically we're testing for Circulants, 2 conjectures by Bruce Reed that are closely related with the Strong Perfect Graph Conjecture. This work is still being developed. I have received the DIMACS Winter Award for this project. The code was written in ANSI C and works on several platforms. [source] There is also a multi-threaded version that works with pthreads. [mt-source] (this code is a little bit outdated if compared with the single threaded version) |
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Metaheuristics Prof. Celso Ribeiro PUC-Rio, 2000 |
A hybrid Metaheursitic for Minimum Sum-of-Squares Clustering problem
(based on Hansen and Mladenovic
work). The implementation includes:
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Advanced Data Structures Prof. Ruy Milidiu PUC-Rio, 2000 |
A study on string matching algorithms. Five methods (cited on Cormen's book)
were implemented and compared:
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Approximation Algorithms Prof. Marcus Poggi PUC-Rio, 1999 |
Goemans and Williamson Primal-Dual Approximation Algorithm for the Steiner
Problem in graphs. This implementation works only for VLSI graphs, but can be easily adapted for general graphs. The base code was written in ANSI C and works on several platforms. [source] A simple interface was also implemented to debug and to check final solutions. It uses IUP and CD to deal with interface and drawing primitives. It also works on several platforms (i.e. Windows and most common Unixes). [source] |
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Image Processing for Vision and Graphics Prof. Luiz Velho Prof. Ralph Teixeira IMPA, 2000 |
This work is about a technique to automatically render images with painterly
aspect. It is based on Shiraishi and Yamaghusi's
work. Is was developed with Danilo Tuler and Diego Nehab. More details about the project can be found here. The code was written in C and has an interface that only works on Windows. [source] Compiled version that works on Windows. [Windows binary] |
Last Updated on January 13, 2003